Game on: Lessons from Metal Gear Solid, S.T.A.L.K.E.R. 2 & Death Stranding
Gepresenteerd door:
ESNS
DO
15 Jan -
10:30 -
11:30 -
Oosterpoort - Bovenzaal 1
Songwriting
English spoken
Music sync in gaming is no longer niche. It is one of the most powerful ways for artists to reach new audiences and for games to build identity. This session takes you inside three landmark case studies: Metal Gear Solid, S.T.A.L.K.E.R. 2 and Death Stranding. It shows how music moves from brief to placement and becomes part of the story itself.
Moderator
Sprekers