Game on: Lessons from Metal Gear Solid, S.T.A.L.K.E.R. 2, Death Stranding & Need for Speed Unbound
Gepresenteerd door:
ESNS
DO
15 Jan -
10:30 -
11:30 -
Oosterpoort - Bovenzaal 1
Songwriting
English spoken
Music sync in gaming is no longer niche. It is one of the most powerful ways for artists to reach new audiences and for games to build identity. This session takes you inside four standout case studies: Metal Gear Solid, S.T.A.L.K.E.R. 2, Death Stranding and Need for Speed: Unbound. It shows how music moves from brief to placement and brings practical insights into how artists enter the gaming world, build emotional interaction through music, and extend their impact beyond the traditional release cycle.
Moderator
Sprekers